- 01Read growth direction
- 02Prune or steer
- 03Advance growth
- 04Check light and bloom
Growing and tendingOne rule
Pruning and directed growth
Keep current leaves or sacrifice a branch to reach sunlight?
Reference gamesPrune · Grow Home
Find a mechanism, understand its tradeoffs and smallest useful scope, then build your game with a design card and sample project.
192 Mechanisms32 Mechanism domain48 Art styles12 Genre guides
Growing and tendingOne rule
Keep current leaves or sacrifice a branch to reach sunlight?
Reference gamesPrune · Grow Home
Growing and tendingOne rule
Plant a directly sellable crop or a flower supporting nearby production?
Reference gamesAPICO · Stardew Valley
Growing and tendingOne rule
Take quick one-off yield or wait for repeated later harvests?
Reference gamesStardew Valley · Farm Together
Catching and trackingOne rule
Spend scarce targeted bait for an order or accept mixed catches with generic bait?
Reference gamesStardew Valley · Fishing Planet
Catching and trackingOne rule
Choose a distant valuable site or a nearby low-maintenance route?
Reference gamesDREDGE · Stardew Valley
Catching and trackingOne rule
Attack again for better odds or attempt capture before knocking the target out?
Reference gamesMonster Hunter Generations · Pokémon Brilliant Diamond / Shining Pearl
Survival and environmentsOne rule
Gather easy fruit or detour for the missing food category?
Reference gamesEco · Green Hell
Survival and environmentsOne rule
Travel while light remains or rest before an exhausting night return?
Reference gamesThe Long Dark · Don't Starve
Survival and environmentsOne rule
Return with current gains or push deeper for more?
Reference gamesHunt: Showdown 1896 · Deep Rock Galactic
Ecology and populationsOne rule
Rescue a threatened cell or build a barrier protecting a larger region?
Reference gamesTerraria · Creeper World 4
Ecology and populationsOne rule
Expand the largest region or bridge two existing patches?
Reference gamesCascadia: Rolling Rivers · Dorfromantik
Ecology and populationsLinked states
Expand greenery now or reserve space for later wetlands and cleanup access?
Reference gamesTerra Nil · Reus 2
Maps and explorationOne rule
Take the shortest unknown route or spend a step scouting?
Reference gamesCivilization VI · The Battle for Wesnoth
Maps and explorationOne rule
Push into a new area or first open a return route to safety?
Reference gamesTeardown · Salt and Sanctuary
Maps and explorationOne rule
Take immediate rewards or a route with timely recovery after danger?
Reference gamesSlay the Spire · 80 Days
Events and narrativesOne rule
Interrupt now or listen and risk losing the reply window?
Reference gamesOXENFREE · The Walking Dead
Events and narrativesOne rule
Fit a new testimony into the current account or reorder the whole hypothesis?
Reference gamesHer Story · Tacoma
Events and narrativesLinked states
Acquire a clue that opens another event or resolve the current relationship event?
Reference gamesFallen London (Echo Bazaar) · 80 Days
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.