- 01Read target state
- 02Choose weakening action
- 03Check eligibility
- 04Use a tool and resolve
Weakening and capture windows
Capture requires an eligible state; early attempts waste tools while excessive damage can remove eligibility.
The player's decision
Attack again for better odds or attempt capture before knocking the target out?
Original scenario
Original: a seven-health robot beetle needs two or three health for a magnetic net; combine three-damage heavy and one-damage light hits.
Start with this prototype
Build one robot target, light/heavy attacks and two nets with explicit capture cues. Capture wins and destruction fails; restart instantly using deterministic thresholds first.
Change one variable
Vary window width to test state reading instead of memorized inputs.
What to observe in a playtest
Define simultaneous destruction/capture and tool costs on failed attempts.
Take the full design card
Includes rules, scope, tuning questions and sources for further planning. It does not create a project automatically.
Original analysis · version 1
Common pitfall
Delayed eligibility cues can cause a fatal extra hit.
Observations and sources
Cases refer to public documentation. Developers and community wikis are credited separately; document review is not a claim of hands-on testing.
- Monster Hunter Generations
The official sequence weakens, traps and tranquilizes, demonstrating combined state requirements.
- Pokémon Brilliant Diamond / Shining Pearl
Official guidance says low HP and status conditions help capture, generally without guaranteeing success.
Brief for the studio
Opens the AI studio with the brief below in the input. You can edit it. Nothing starts automatically.
Build one robot target, light/heavy attacks and two nets with explicit capture cues. Capture wins and destruction fails; restart instantly using deterministic thresholds first.
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.