- 01Organize candidates
- 02Construct a probe
- 03Read both feedback counts
- 04Eliminate inconsistencies
Code-breaking feedback
Submit an ordered code and receive counts of exact and misplaced matches. Feedback reduces candidates without revealing positions.
The player's decision
Guess the likeliest answer or probe to eliminate more candidates?
Original scenario
Original setup: repeated colors are allowed. One exact match for red-red-blue does not imply two reds; multiplicity matters.
Start with this prototype
Build four shape-labeled symbols, a three-slot code and six guesses. Preserve all probes and feedback; reveal after success or exhaustion and retry with a fixed seed for comparisons.
Change one variable
Toggle duplicates alone and compare candidate counts and feedback understanding.
What to observe in a playtest
Test repeated, partially repeated and exact codes. Does feedback ordering avoid revealing positions?
Take the full design card
Includes rules, scope, tuning questions and sources for further planning. It does not create a project automatically.
Original analysis · version 1
Common pitfall
Counting misplaced matches before exact ones can double-count symbols; consume matched multiplicities.
Observations and sources
Cases refer to public documentation. Developers and community wikis are credited separately; document review is not a claim of hands-on testing.
- Guess
Rules separate exact and misplaced counts and expose symbol, slot and duplicate settings.
- Mastermind
Official board-game rules use feedback pegs to express the relationship between probe and hidden code.
Brief for the studio
Opens the AI studio with the brief below in the input. You can edit it. Nothing starts automatically.
Build four shape-labeled symbols, a three-slot code and six guesses. Preserve all probes and feedback; reveal after success or exhaustion and retry with a fixed seed for comparisons.
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.