- 01Build a structure
- 02Apply a load
- 03Inspect deformation and breaks
- 04Reallocate material
Building and layoutsOne rule
Loads and supports
Reinforce the weakest connection or shorten the unsupported span?
Reference gamesPoly Bridge 3 · Besiege
Find a mechanism, understand its tradeoffs and smallest useful scope, then build your game with a design card and sample project.
192 Mechanisms32 Mechanism domain48 Art styles12 Genre guides
Building and layoutsOne rule
Reinforce the weakest connection or shorten the unsupported span?
Reference gamesPoly Bridge 3 · Besiege
Building and layoutsOne rule
Cover the dense center or reach an isolated group that otherwise remains unserved?
Reference gamesCities: Skylines II · Anno 1800
Building and layoutsOne rule
Spend limited road pieces on a new connection or improve the junction used by every route?
Reference gamesMini Motorways · Anno 1800
Building and layoutsOne rule
Flatten a hill to save a bridge or preserve it against floods?
Reference gamesTimberborn · Cities: Skylines II
Building and layoutsOne rule
Move production upstairs or keep hauling short and avoid stair congestion?
Reference gamesTimberborn · SimAirport
Building and layoutsOne rule
Share a hall to save space or partition it for specialized requirements?
Reference gamesRimWorld · Two Point Hospital
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.